Like clockwork the team at Hi-Rez has pulled out another patch and delivered another hero. The new hero is Kuzenbo, and of course he’s the King of the Kappa. Besides the new hero the patch also is brining some new skins, emotes, and gameplay changes. Let’s dive in!
Passive – Water Bowl
Each time he takes 2% of his Maximum Health worth of Damage, pre-mitigation, he is granted a Stack of 1.5% Damage Reduction as the bowl of water atop his head fills (Max 10 Stacks). Stacks last 10s and are refreshed each time he gains another. When he is Knocked Up, Knocked Back, Grabbed, Pulled, Banished or otherwise disrupted, the bowl loses half of it’s Stacks until he begins to fill it again.
He throws the powerful NeNe Kappa, who can ricochet off walls. After firing, if the NeNe Kappa bounces off a wall, it will travel 70 units from that point up to a maximum of 2 bounces. If an Enemy God is hit by the NeNe Kappa, it will deal burst forth from its shell and attack them. Cost: 70/75/80/85/90. Cooldown: 16s.
-Damage : 70/105/140/175/210 (+55% of your Magical Power)
-Kappa Damage per Hit : 25/35/45/55/65
The Spikes on his shell extend out, reflecting a percentage of the damage enemies deal to Kuzenbo back at them. While active, each time he takes damage, the cooldown on NeNe Kappa is reduced. Cost: 50/55/60/65/70. Cooldown: 14/13.5/13/12.5/12s.
-%Reflected of damage taken : 20/25/30/35/40%.
-Cooldown Reduced per Hit : .2/.3/.4/.5/.6s.
-Duration : 3s
Kuzenbo charges forward, immune to Slows and Roots, damaging Enemy Minions and using his immense strength to push the first Enemy God he hits along with him. Each subsequent God he hits deals damage to both that God and the God he is pushing. Colliding with a wall will also deal damage to the pushed God. Cost: 60/65/70/75/80. Cooldown: 16s.
-Damage per Hit : 65/95/125/155/185 (+35% of your Magical Power)
Kuzenbo pulls himself inwards under his shell and spins, summoning fierce currents that knock Enemies back, increase his Movement Speed, and allow him to move freely in all directions. Damage after the first spin is reduced by 50%. Cost: 100. Cooldown: 100s.
-Damage from First Hit : 60/100/140/180/220 (+40% of your Magical Power)
-Damage per Hit : 30/50/70/90/110 (+20% of your Magical Power)
-Movement Speed Increase : 35%
Overall it looks like he’s going to be a great addition to the game, and with all the Kappas you could ever wish for.
There are several new skins also getting added to the game. Dread-Lord Fafnir, Heart Breaker Nox, Swarm Sentry Ah Muzen Cab, Mini Metal Jing Wei, and The Morrigan mastery skins. Xbalanque’s mastery skins are also getting updated so another golden god will finally be updated!
There were a whole slew of changes to the maps and items so make sure you check out the update page for more info!